Post by Cameron Takiter on Sept 21, 2016 1:24:31 GMT -5
Humans:
The most common race in Tyrancia. Not native to the continent, but it has been so long since its colonization that everyone believes they are native. In a word: average. Average lifespan, average physical abilities, but able to adapt to almost any environment and situation with relative ease. Humans are typically more skilled with weaponry and possess the unique ability to wear catalysts that improve various physical and mental attributes. These boosts are more numerous than any boost Daggdyr get, but not large or specialized as the Daggdyr human forms.
o Slurs Against: Smoothies, Poachers, Furries (named used by humans to refer to other humans in a relationship with a Daggdyr)
Daggdyr:
– A race of beast people not as commonly seen around Tyrancia, though they are just as populous as humans. Native to Tyrancia, though they have forgotten as well. Possess the ability to shift between a human form and an animal form along with heightened physical prowess that reflect their animal form, but cannot use catalysts due to the vibrations being too much for their animal senses to handle. Their origins and how their abilities came to be is unknown, but many have theorized over the years that they are related in some way to the Beast that the founders slew. There are variations between the Daggdyr, as different progenies (a group of Daggdyr) can change into different animals. The beast forms make the Daggdyr incredibly powerful and each different kind of form resembles different animals, though they are all human sized, though too long in the form will wither away at a Daggdyr's mental state until they become fully bestial in nature and are dubbed "feral."
o Progenies
Koir – Progeny with a wolf-like form
• Animal Attributes in Human Form: Lean and muscular. Fastest of the three Daggdyr progenies that resemble big predators. Typically have wolf ears, fangs, claws, and tails, with a thick patch of fur on their chest.
Kisan – Progeny with a mountain lion-like form
• Animal Attributes in Human Form: Daggdyr with a good balance of strength and speed that serves as a middle ground between Koir and Kar Daggdyr. Typically have mountain lion ears, claws, fangs, and tails.
Kar – Progeny with a bear-like form
• Animal Attributes in Human Form: Large, imposing, and heavily muscled. Strongest of the Daggdyr that resemble big predators. Typically have bear ears, tails, claws, and fangs, with a thick patch of fur on their chest.
Orav – Progeny with a squirrel-like form
• Animal Attributes in Human Form: Very small and slight. Not very physically imposing. Typically have squirrel ears, buck teeth, claws, and a bushy tail. Incredible good climbers.
Ket – Progeny with a fox-like form
• Animal Attributes in Human Form: Smaller than wolf Daggdyr, but only slightly. Very cunning and smart. Typically have fox ears, fangs, claws, and a tail.
Kan – Progeny with a rabbit-like form
• Animal Attributes in Human Form: Very small and slight, but with powerful legs. Incredibly fast and nimble. Typically have rabbit ears, buck teeth, tails, and claws. Have the largest population of any Daggdyr.
Sauk – Progeny with an otter-like form
• Animal Attributes in Human Form: Very small and slight. Incredibly good swimmers, can hold their breath for extended periods of time, and don’t stay wet for very long. Typically have otter ears, fangs, claws, and tails. By far, the friendliest of all the Daggdyr towards humans.
o Slurs Against: Furs, Pelts, Livestock, Pets (name used by Daggdyr to refer to other Daggdyr in a relationship with a human)
Notable Points:
- Daggdyr and humans can interbreed, though this is VERY RARE. Daggdyr-human hybrids possess both the Daggdyr's animalistic abilities and some features, as well as the ability to wear a catalyst. Again, this is a very unlikely occurrence and it will take some time on the site to be allowed one.
- Daggdyr and humans, as a whole, despise each other and characters should reflect this mentality. Not every human is going to be accepting of Daggdyr and the same goes for Daggdyr (though, fishermen and Sauk Daggdyr are the exception.) As with Daggdyr-human hybrids, this is very rare, but it can be developed through roleplaying for characters to move past their prejudices.