Post by Cameron Takiter on Sept 21, 2016 11:55:12 GMT -5
Weapons Present in Tyrancia:
- Swords
o Standard blades and most common weapon seen on the battlefield. Can be made from any material, range from lengths of two to four feet in length, be forged in multiple ways, and can be single or double edged.
- Daggers and Knives
o Shorter blades no longer than a foot in length. Can be forged in multiple different ways and can be single or double edged.
- Lances
o Long, polearm weapons that edge in a spearhead or pointed tip. Typically a thrusting weapon, but variants and precise swinging can allow for slashing attacks. Can range from four to six feet in length, as well as most spears having reinforced shafts to prevent breaking.
- Axes and Hammers
o Heavier weapons consisting of a handle with either sharpened or blunt heads attached. Can vary anywhere from one to six feet in length with reinforced shafts to prevent breaking.
- Maces and Clubs
o Heavier weapons that consists of a handle with a blunt head on the top. The head can be spiked or studded and the entire weapon can be crafted from metal or wood and are typically no long than two to five feet in length.
- Bow and Arrow
o Long ranged weapons crafted from wood with projectiles capped in metal arrow heads. Bows can vary in size and length, changing the abilities and drawbacks of said bow depending on its make. Arrowheads can also vary, such as being barbed, hook, or thin. The quietest of the long range weapons.
- Rifles and Pistols
o Relatively new long range weapons. Require a catalyst to use due to the inner mechanisms requiring the vibration of a tuned catalyst. Pistols are smaller and don’t pack as much punch, but can be fired and reloaded much faster, while also being good in close range. Rifles are better at a distance with the capability of being used in barrage fire when many riflemen line up and fire all at once. Both are constructed from wood and metal, though designs generally stay the same. Rifles and pistols are tuned to the specific frequency of their user, so only they can use it.
Weapon and Armor Tiers:
Weapons:
- Tier 1: Bronze
- Tier 2: Iron
- Tier 3: Steel
Armor:
- Tier 1: Leather, Bronze
- Tier 2: Studded Leather, Iron, Scaled
- Tier 3: Studded Iron, Steel
- Tier 4: Steel Plate
Higher tiered weapons and armor are of better quality, provide better protection, and can do more damage.
- Swords
o Standard blades and most common weapon seen on the battlefield. Can be made from any material, range from lengths of two to four feet in length, be forged in multiple ways, and can be single or double edged.
- Daggers and Knives
o Shorter blades no longer than a foot in length. Can be forged in multiple different ways and can be single or double edged.
- Lances
o Long, polearm weapons that edge in a spearhead or pointed tip. Typically a thrusting weapon, but variants and precise swinging can allow for slashing attacks. Can range from four to six feet in length, as well as most spears having reinforced shafts to prevent breaking.
- Axes and Hammers
o Heavier weapons consisting of a handle with either sharpened or blunt heads attached. Can vary anywhere from one to six feet in length with reinforced shafts to prevent breaking.
- Maces and Clubs
o Heavier weapons that consists of a handle with a blunt head on the top. The head can be spiked or studded and the entire weapon can be crafted from metal or wood and are typically no long than two to five feet in length.
- Bow and Arrow
o Long ranged weapons crafted from wood with projectiles capped in metal arrow heads. Bows can vary in size and length, changing the abilities and drawbacks of said bow depending on its make. Arrowheads can also vary, such as being barbed, hook, or thin. The quietest of the long range weapons.
- Rifles and Pistols
o Relatively new long range weapons. Require a catalyst to use due to the inner mechanisms requiring the vibration of a tuned catalyst. Pistols are smaller and don’t pack as much punch, but can be fired and reloaded much faster, while also being good in close range. Rifles are better at a distance with the capability of being used in barrage fire when many riflemen line up and fire all at once. Both are constructed from wood and metal, though designs generally stay the same. Rifles and pistols are tuned to the specific frequency of their user, so only they can use it.
Weapon and Armor Tiers:
Weapons:
- Tier 1: Bronze
- Tier 2: Iron
- Tier 3: Steel
Armor:
- Tier 1: Leather, Bronze
- Tier 2: Studded Leather, Iron, Scaled
- Tier 3: Studded Iron, Steel
- Tier 4: Steel Plate
Higher tiered weapons and armor are of better quality, provide better protection, and can do more damage.